Symbolica 1.0 Dingux
March 9, 2010
yoannd26 has released a port of Symbolica
Symbolica v1.0 Dingux
Symbolica pour Dingux
Yoannd26 GX-MOD.com
http://gueux-forum.net/index.php?showforum=276
Thank's to G.o.D the autor of the game 
The symbols on the screen represent a numeric value in the
order as they are displayed on the right. As you move over
a symbol, it is decrements to the next lower symbol or
disappears.
You can choose between random generated levels (default) and predefined levels.
The random generated levels can be initialized with a custom seed, so experiment, find your favorite levels and play them again late
Installation:
-Unrar folder and paste the Symbolica folder in your dingoo.
-Run ./symbolica.dge
Controls:
DPAD Droite = Right
DPAD Gauche = Left
DPAD Haut = Jump
DPAD Bas = Down
SELECT = Quit
Thanks to the openhandhelds archive for the news!
Symbolica_Dingux_v1.0.rar
Author/Porter:yoaand26
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,1,0,0,35,288
DinImaVie ver. 20100303
March 5, 2010
Zloud had released a pic viewer for DINGUX!
General
-------
DinImaVie ver. 20100303
DinImaVie is a basic image viewer for Dingoo Linux using SDL.
It has the ability to rotate images, rescale images and can switch between images.
Usage
-----
DPAD Left / Right = rotate 90°
DPAD Up / Down = rotate 180°
X = next image
Y = previous image
Select = Exit
Configuration
-------------
You can make your own settings by creating .dinimavierc in your home directory, the syntax and default configuration is:
width 320
height 240
fullscreen 1
antialias 1
that's all.
DinImaVie.tar.gz
Author/Porter:zloud
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,8,278
gpsp for Dingux updated AGAIN!
March 1, 2010
GPSP has been updated again!
Note: You will need the GBA bios for this emu.
Information about the bios needed can be found here: http://wiki.gp2x.org/wiki/GpSP#GBA_Bios
version 20100302
fixed fake rotrv for dynarec
fixed cache flush for code in work ram.
added fullscreen.
gpsp_dingux_20100302.tar.gz
Author/Porter: BouKiCHi
Download: http://www.mediafire.com/download.php?lgyymjymjze
Source Code: http://www.mediafire.com/download.php?njzgndyta1t(src)
Author Website: http://clogging.blog57.fc2.com/
Nicky2 v1.0 Dingux
February 28, 2010
yoannd26 has released a port of Nicky2
This port is based on a cross-platform game engine recreation by Gregory Montoir, but original source code not found so i have use the PSP src.
Thank's mth for scaler function Smiley
Thank's Gradew
Installation:
-Unrar folder and paste the nicky2 folder in your dingoo.
-Run ./nicky2.dge
nicky2dinguxv1.0.rar
Author/Porter:yoaand26
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,277
SCUMMVM with keyboard support!
February 19, 2010
Sorry to all for the late post!
Borus updated SCUMMVM to include keyboard support and few other things.
This version seems to be much faster! I can play Sam n Max and DOTT without skips in the sound
13/02/2010 - ScummVM On Dingoo As It Was Meant To Be (my mod of ChaoticBob's Dingux port of ScummVM):
I wanted to play Larry on ScummVM, but it had no virtual keyboard.
As I discovered later, in fact it has 2 keyboards built-in, but requires adding a file and a code modification to use them.
In addition I enabled all engines ScummVM supports, added missing files, upgraded to 1.0.0 sources, and stripped the binary.
Update (19/02/2010):
X button is remapped to Enter
Here is a binary package of ScummVM 1.0.0 for Dingux:
scummvm-1.0.0-chaoticbob-cax.bin.zip
Zip file contains directory named "scummvm". Extract the zip into local/emulators folder.
Read the README file for the full info about this mod.
The modified source code can be downloaded here:
scummvm-1.0.0-chaoticbob-cax.src.tgz
scummvm-1.0.0-chaoticbob-cax.bin.zip
Author/Porter: Borus
Download: http://cax.nm.ru/dingoo/scummvm-1.0.0-chaoticbob-cax.bin.zip
yoannd26 ports Bubble Dizzy for dingux
February 24, 2010
Bubble Dizzy is an arcade style action video game developed by the Oliver twins and published in November 1990 by Codemasters. The game involves Dizzy being forced to walk the plank of a pirate ship and from the sea bed use bubbles to float back to the surface and dry land.
Release thread is here: http://boards.dingoonity.org/dingux-releases/bubble-dizzy-v1-0-dingux/
Bubble_Dizzy_Dingux v1.0.rar
Author/Porter: yoannd26
Download: http://www.gx-mod.com/team/perso/yoannd26/Dingoo/Bubble_Dizzy_Dingux%20v1.0.rar
- Published February 24th, 2010 by Shred
Joyrider ports My Sokoban Gp2x for dingux
February 24, 2010
Sokoban GP2X is a remake of the classic sokoban game.You as the player need to push boxes to specific locations
in the level. Once all boxes are pushed to the correct spots the level is finished.
Release thread is here: http://boards.dingoonity.org/dingux-releases/my-sokoban-gp2x-ported-to-dingux
sokoban_dingux.zip
Author/Porter: Joyrider
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,272
- Published February 24th, 2010 by Shred
Joyrider releases BLOCKDUDE!
February 22, 2010
A remake of an old TI-83 game called Blockdude developped by Klas Kroon, the original game was written by Brandon Sterner which are both based on the blockman game by soleau software, The objective of the game is to get to the exit door. You can only move one step up at the time.
Release thread is here: http://boards.dingoonity.org/dingux-releases/blockdude-for-dingux/msg10693/#msg10693
blockdude_dingux.zip
Author/Porter: Joyrider
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,271
Snes9x 1.3.9ff ver20100221 for Dingux updated again!
February 21, 2010
SiENcE has released a new version of the SNES9x that now supports SDD1
I added full SDD1 support. So you don't need graphicpack anymore ;-).
snes9x-sdl-1.3.9ff_ver20100221.zip
Author/Porter: SiENcE
Download: http://sience.schattenkind.net/snes9x-sdl-1.3.9ff_ver20100221.zip
SNES9x for Dingux with Star Ocean support (snes9x-sdl-1.3.9ff_ver20100218)
February 18, 2010
SiENcE has released a new version of the SNES9x that now supports STAR OCEAN!
haha ,
finally i got Star Ocean working on Snes9x for Dingux. Of couse with Graphics Pack, but i'm working on full SDD1 support.
Speed seems to be fullspeed at 400mhz.
Download+Sources:
http://crankgaming.blogspot.com/2010/02/star-ocean-snes-9x-working-on-dingux.html
If you modify the source or have any Patches or Ideas, or not working ROMs, please report them here!
You need Star Ocean + GraphicPack (optional +Eng Translation). You can get it at romnation dot net.
snes9x-sdl-1.3.9ff_ver20100218.zip
Author/Porter: SiENcE
Download: http://crankgaming.blogspot.com/2010/02/star-ocean-snes-9x-working-on-dingux.html